This
post is a complete guide about the slums side quests in the Technomancer
video game. From this section, you will figure out how to finish the side
missions or quests accessible in the Slums. The greater part of them are opened
in a steady progression, subsequent to finishing the primary quest Break
the opposition.
The Slums are the 2nd location in the city, governed mostly by
the Vory. On the off chance that you don’t have in any event unbiased relations
with them, you will be compelled to always battle with gatherings of outlaws
prowling in the alleys of this district. The greater part of the quests done
here are given to you by Anton Rogue. This location is straightforwardly
associated with the Underworks and the Exchange.
1. Unequal Combat
Rewards
for finishing the quest: 1000 EXP, 100-130 Serum and Karma /Reputation–
details can be located at the end of the chapter.
How
to unlock: find a woman wearing a helmet in the bar in The Slums.
Tasks:
1.Go to
the bar to investigate Dereck Labour, the missing boxer
2.Find
Derek Labour, the boxer
3.Interrogate
the merchant about the sale of jellyfish venom
4.Find
the henchmen responsible for the killing
5.Take
care of the backer
6.Tell
the fiancée what has happened
In the bar you will be hindered by a lady wearing a protective
cap. She will request that you help her locate a specific man. After the
discussion head to the upper floor and talk with the Eliter Soldier situated
amidst the room. A short time later, get to the lower floor and talk with the
man situated close to the way out of the bar.
You will be coordinated
on the back of the building, where you will discover the body of the man you’re
searching for. You will discover that he was harmed. You should contact Scott
Seeker (unless he is your sidekick) by making a beeline for his research
center. He will guide you at a man that has the toxic substance – one of the
shippers.
Talk with the broker –
there won’t be any issues and he will let you know all that you require. You
can discover a Member of Vory close-by – he may be one of the suspects.
Tragically, he is an individual from a pack and he, alongside 5 buddies, will
assault you. Luckily for you, you have to beat them a bit and they will rapidly
surrender.
Return to the Elite
Soldier situated on the upper floor of the bar from where you’ve taken the
quest. He will be the one in charge of the homicide and you will have the
capacity to choose one of the 2 alternatives:
1.Capture
him – beat the man and his companions and send him to jail(+2 Karma, +1 Abundance rep., 1000 EXP and 80 Serum).
2.Offer
him to bribe you (100 Serum) and
in return you will forget about the case. You will receive -1 Karma, 1000
EXP and 130 Serum.
Finally, get back to the
lady on the ground floor of the bar and receive your reward for the quest.
2. A Professor’s Worries
Rewards
for finishing the quest: +3 Scott Seeker rep., 500 EXP
How
to unlock: Speak with Scott Seeker
Tasks:
1.Go to
the Charles Seeker’s laboratory
2.Convince
Veronica to give you information
3.Investigate
the disappearance of Professor Charles Seeker
4.Obtain
Charles Seeker’s research papers
5.Give
Charles Seeker’s research to Scott
Talk with Scott and he will let you know around a specific
stress in regards to his companion. Head to the research center situated in the
east, where you will discover Veronica. Talk with the young lady to get
additional data.
After
the discussion move away a tad bit and Scott will talk with you again giving
you more data. Head to chief Eliza for further directions. A while later, make
a beeline for Veronica and select the primary exchange choice amid the
discussion.
At last, return to Scott. Give him the records you’ve gotten
from Veronica. You will now end the quest. In the event that Scott isn’t your
partner, you will discover him in his lab in The Slums.
3. Gun Running
Rewards
for finishing the quest: 1000 EXP, 50 Serum, reputation – details can be located at the
end of the chapter.
How
to unlock: speak with Anton Rogue after completing the Break the
opposition quest.
Tasks:
1.Take
weapons in the barracks
2.Decide
who to give the weapons to
3.Inform
Ryan about the weapon shipment
In spite of the fact that the quest is given to you by the Vory
group, you can finish it in the interest of the opposite side of the
contention. After the discussion with Anton from whom you will get the quest,
head to the Quartermaster situated in the Exchange. You will be given a weapon
that must be appeared to one of the sides:
1.Head to
the station – the weapon will be given to the Abundance, and you will gain +1 Abundance rep., –1 Vory rep., 50 Serum.
2.Head to
Anton – Vory will receive the weapon, and you will be given -1 Abundance rep., +2 Vory rep. 150 Serum, ASC
Soldier’s Helmet.
Note –
if you want to get to the Slums with a
weapon, you will have to face the guards.
4. Extortion Under Threat
Rewards
for finishing the quest: +2 Vory rep, 1000 EXP, 80/120 Serum,ASC Greaves,
optional side quest A bothersome witness.
How
to unlock: Speak with Anton Rogue after completing the Gun Running
quest.
Tasks:
1.Make
sure the trader pays what he owes [2x]
2.Give
collected serum to Anton
After the discussion with Anton head to the primary vendor found
right beside the bar to gather the cash. A short time later, you will see a man
calling you. He is one of the shippers and he will let you know a few mysteries
about the Vory, starting A vexatious witness quest. You now need to sit tight
for 24 hours to proceed with it.
Presently
go to the second vendor available. This one will be more troublesome, as he
employed a few watchmen to ensure him. You will have the capacity to dispose of
them in a flicker of an eye. Anton’s related tailing you will likewise arrange
you to whip the vendor (for which you will pick up +2 Vory rep. what’s more, 40
Serum). On the off chance that you would prefer not to do that, you will battle
with a little gathering of Vory, yet you will be given +1 Karma.
At long last, return to Anton and give him the cash. You can
likewise report the slippery trader you’ve met, or forgo doing as such.
5. A Bothersome Witness
Rewards
for finishing the quest: +2 Vory rep., 200 Serum (report the merchant) / -4 Vory rep., 1000 EXP (escort the merchant to the gate).
How
to unlock: Speak with the merchant during the quest Exertion under
threat.
Tasks:
1.Find
the merchant later [time to complete: 24 hours]
2.Escort
merchant to the Exchange [time to complete: 12 hours]
Amid the finsher of the Exertion Under Threat quest you will
discover a trader that needs to uncover data about the Vory. In the event that
you didn’t report him to Anton, hit this up spot following 24 hours with the
goal that you will have the capacity to escort the adversary to the game of The
Exchange.
Amid this quest you shouldn’t keep running into any issues. The
dealer won’t will to experience each way by saying that a trap anticipates you
there. At the point when that happens, pivot and change the course. After
you’ve conveyed him to the entryway the quest will be finished.
6. Contraband Recovery
Rewards
for finishing the quest: –1
Abundance rep., +2 Vory rep., 1000 EXP, 100 Serum, Light ASC spy’s jacket.
How
to unlock: Speak with Anton Rogue after completing the Exertion under
threat quest.
Tasks:
1.Reach
the barracks armory
2.Recover
Anton Rogue’s merchandise
3.Give
the merchandise to opposition’s contact
4.Report
back to Anton Rogue
A second expansive quest for Anton is to gain products from a
warehouse in the barracks. Head to the room with the quartermaster and get
the key from a closet situated close to the man on the off chance that you
can’t open such locks all alone (Lock level 2).
Note: The
lock on the door leading to the quartermaster warehouse can be opened with a
key from a nearby closet, or with the second level of Locks.
Go
inside and open the two chests (level 1), collect all the contents of them and
deliver them to the contact. The
man can be located in the Underworks,
just below the Exchange.
7. Just on the Market
Rewards
for finishing the quest: 1000 EXP, 100-300 Serum, ASC Soldier’s Gaiters,
and reputation depending on your decision – all the details can be
discovered at the end of the chapter.
How
to unlock: Speak with Anton Rogue after completing the Contraband
Recoveryquest.
Tasks:
1.Obtain
a sample of the drug from the dealer
2.Find
out where the drug comes from
3.Find
information about the dealer
4.Analyze
the sample yourself
5.Decide
to go through with the deal or not
6.Report
back to Anton Rogue
In the wake of talking with the business head to The Exchange,
close to the northern door. There you can discover a merchant. Get an example
of the drug by paying 25 Serum, or utilizing Charisma.
Now go to the bar in
the Slums and talk with the bartender to pick up data about the merchant. A
short time later, make a beeline for the upper floor and go into your room.
Presently inspect the example (Creation 1). In the event that you don’t have
the capacity, you should talk with the Quartermaster, which will yield the same
results.
Toward the end you should
choose what will you do with the data. You can constrain the lady to give you
an influence – you will be given 100 Serum and further open doors. Return to
Anton. This discussion will choose about the result of the quest:
1.Lie to
him that the drug is fine – get back to the dealer and you will be given
additional 100 Serum and -4 Vory reputation points.
2.Tell
him that the drug is harmful – Anton will
order you to get rid of the dealer. You will gain +2
Vory rep.
8. A Missing Girl
Rewards
for finishing the quest: 1000 EXP and bonuses – details can be
located at the end of the chapter.
How
to unlock: Speak with the woman in the Slums after completing the Personal
Protection quest and the side quests for Anton.
Tasks:
1.Interrogate
Anton Rogue on the subject of Sarah Rogue
2.Ask
the mother about the people close to her daughter
3.Interrogate
Sarah Rouge’s client
4.Go
back at night to interrogate Sarah Rouge’s client
5.Find
the missing girl
6.Decide
what the girl’s fate will be
7.Optional:
Speak with the girl’s mother
8.Optional:
Speak about the girl with Fiorello
In the Slums you will meet with a lady, a mother, whose little
girl Sarah was lost. Head to Anton Rogue and return to mother a short time
later. You will discover that the little girl is a whore and you ought to
simply get in touch with her general client. Head close to the business sector,
towards the assigned spot after dim. The choice of the exchange alternatives
doesn’t make a difference.
Now move to the
place indicated by the client. You will notice the kidnapper girl accompanied
by the bandits. You can:
1.Accept
a bribe – you will receive 250 Serum and –2 Karma points
2.Protect
the girl and send her to her mother – the girl won’t be happy about it (-1 Karma) and the mother will give you 80 Serum.
3.Let the
girl go – you will receive +1 Karma.
4.Help
her escape the city – you will need to speak with the merchant to finish the
quest, but you will receive +3 Karma.
9. The Explorer’s Father
Rewards
for completing the quest: 500 EXP
How
to unlock: get back to the Dig Site sub-location (Counterattack quest).
Tasks:
1.Search
Scott’s things to find Amelia’s father’s letters
2.Tell
Amelia what you’ve learned
3.Talk
to Scott’s ex-wife
4.Tell
Amelia what you’ve learned
In the wake of finishing the Counterattack quest and returning
to the Slums, Amelia will begin a discussion with you. She will get some
information about her dad. Scott may have the data you’re searching for – he
will do a reversal to the lab after the mission, if he was your sidekick.
Now
you should go to Scott’s lab and persuade him to leave the room. Subsequently,
head towards his bed to discover Letters there. Return to Amelia and she will
send you away to Scott’s ex – Angela Seeker, who can be found at the business
sector.
Amid the discussion you can utilize Charisma, or Science as
contentions. In the event that your endeavors are unsuccessful, there’s the
customary choice to fix her – pay her 50 Serum to persuade her to talk.
Subsequently, return to Amelia and advise her what you’ve realized.
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